v0
- Added textures for:
	Fire (lower), Grass (lower), All Swords (shorter), Ores (outlined),
	Diorite (cleaner), Granite (cleaner), Dirt (no pebbles), Water (more clean and
	transparent [50% opacity]), All Glass Types (removed scratches, red glass is
	now more transparent to match the others [40% opacity]), Bedrock (revamped),
- Lowered shields in first person view.
- Lowered rain particles to be less obstructive.
- Changed Pumpkin Blur to be less obstructive. Temporary texture.
- Changed grass and foliage colormaps with slightly greener versions.

v0.1
- Fixed some sword texture errors.

v0.2
- Changes to the pack icon, name and description.

v1
- Added textures for:
	Stained Glass Pane Top (to match the new glass textures),
	Grass Block Side (no pebbles), Grass Block Snow (no pebbles),
	Grass Path Side (no pebbles)
- Changed textures for:
	All Stained Glass Types (removed outlines, now fully clear), Dirt (minor changes)
- Changes to pack icon.

v2
- Added textures for:
	Obsidian (no light spots), Farmland (no pebbles), Farmland Moist (no pebbles),
	Ice (more transparent [60% opacity] and clean), All Wool Types (cleaner),
	Coarse Dirt (no pebbles), Mycelium Side (no pebbles), Podzol Side (no pebbles),
	Snowball (whiter), Snow (whiter), Snowman (whiter), Soul Fire (slightly shorter)
- Changed textures for:
	Stone Sword (darkened it for better visual), Grass Block Snow (whiter, no pebbles)
- Underwater is now slightly more clear from outside.
- Changed Pumpkin Blur again with a transparent version of the default.
- Removed vignette(no clue what it is but I did).

v2.1
- Added textures for:
	Shooting Ghast (OwO)
- Changed textures for:
	Water (made 20% more opaque)
- Lowered falling snow particles to be less obstructive.
- Removed the custom colormaps.
- Removed the custom Wool textures.
- Fixed the gray rain particles, made it even less obstructive.

v3
- Banners on shields now render in x128, making them identical to the actual texture.
- Borders of shields with banners now match the banners base color.

v3.1
- Slight tweaks to Wooden Sword and Stone Sword textures.

v4
- Added textures for:
	Tall Grass Bottom (thinner)
- Changed textures for:
	Fire (more fitting to Vanilla now)
- Added a new font with twice the resolution (x256 file instead of x128)
- Crosshair plus indicator is now more visible.
- Boss healthbars now have segments.
- Health is now more visible while under the Wither effect.

v4.1
- Slight changes to Wood Sword and Stone Sword to match the others.

v4.2
- Removed boss healthbar segments, wasn't working anyways.

v5
- Added textures for:
	Slime (made them more transparent [40% opacity] and their eyes smaller),
	Enderman (removed the white from their eyes so the purple eyes show up better)
- Changed textures for:
	Stained Glass (has borders again), Brewing Stand GUI (with recipes)
	Water (vanilla texture but more transparent [50% opacity])
- Removed textures for:
	Diorite, Granite, Polished Granite, Obsidian
- Made the borders of red stained glass more transparent to match the others.
- Added connected textures support for all glass types.
- Removed misc/underwater.png since it served no visible purpose.
- Removed the custom font since it did not fit in with the x16 textures.

v5.1
- Added textures for:
	Mall Disc
- Removed textures for:
	All swords (knifes shouldnt be mandatory)
- Added new music.

v5.2
- Removed the new music. It was fun while it lasted.
- Removed textures for:
	Music disc, Slime
- Changes to pack icon, name, description.

v5.3
- Removed the bottom of end rods.
- Fixed the texture for Coarse Dirt.
- Updated for minecraft 1.16.2 and above.

v6
- Added textures for:
	Cyan Glazed Terracota (removed the creeper faces), End Crystal,
	Lava Bucket (no longer drips), Emerald Block (matches other gem/metal blocks),
	Cake Item (fixed the cherry), Rotten Flesh (removed green parts),
	Lantern Block/Item (the cage matches soul lantern), Item Frame Item (emptied out)
-Changed textures for:
	Fire (slightly shorter), Soul Fire (slightly shorter), Grass (more close to vanilla),
	Tall Grass Bottom (more fitting to Vanilla), Bedrock (closer to vanilla but darker)
- Removed textures for:
	Brewing stand UI, Pumpkin Blur
- Removed End Rod Model

v7
- Added textures for:
	Nether Portal (30% more transparent), Crimson/Warped Nylium (removed extra bits),
	Shadow (increased resolution to 256x256), Obsidian (slightly darkened the light spots),
	Pumpkin Blur (reduced resolution, made transparent), Large Fern (improved),
	Redstone Block (removed some noise), Crit Particle (slightly more visible),
	Crafting Table Front/Side (removed the extra tools),
	Empty Bottle (clear glass), All Potions (clear glass, slightly improved),
	Honey Bottle (clear glass), XP Bottle (clear glass, more organized),
	Tipped Arrow Head (removed extra bits), Poisonous Potato (removed excess)
- Changed textures for:
	Rotten Flesh (lightened borders), Path Block (slightly changed the grass),
	Snow/Snowball/Snow Golem/Grass Block Snow (changed with an original version)
- Removed textures for:
	Item Frame Item
- Added sounds for:
	Portal (muffled), Travel(muffled), Fire (slightly muffled)
- Underwater blur is now invisible again, for older versions.
- Updated pack description.
- Added colors to the ping indicator.
- Changed the menu background dirt to match the packs dirt.
- Removed the 'Java Edition' tag from main menu.
- Both "Grass" and "Foliage" colormaps are now 20% more saturated.
- Enchantment Glint is now smoother and toned down.
- Changed the 128x shield textures with original ones.
- Shield borders are no longer colored.

v7.1
- Added textures for:
	Dragon's Breath (matches the other bottles), Honeycomb (fixed the ripped part)
- Removed textures for:
	Crafting Table, Redstone Block, Crit Particle
- Removed the custom sounds.
- Rolled back the 'Java Edition' tag.

v8
- Added textures for:
	Effect Particles (50% transparent, less obstuctive), Gold Block (for connected textures),
	Diamond Block (for connected textures)
- Changed textures for:
	Fire (when burning it's 30% transparent), Emerald Block (for connected textures)
- Added lightmaps for Overworld, Nether and End to make each dimension slightly brighter.
- Changed the connected texture method for all Glass from 'ctm' to 'ctm_compact' for
significantly smaller file size and to make future changes easier to implement.
- Added connected textures for:
	Polished Andesite, Polished Diorite, Polished Granite, Iron Block, Gold Block,
	Diamond Block, Emerald Block, Lapis Block

v9
- Added textures for:
	Slime Ball (removed the wierd lighting)
- Changed textures for:
	Effect Particles (up to 70% transparent), Fire (up to 50% transparent on screen),
	Emerald Block (reverted to original custom texture), Podzol (slight fix),
	Coarse Dirt (slight fix), Mycelium (slight fix, more cleaner),
	Experience Bottle (now throwable)
- Removed textures for:
	Gold Block, Diamond Block
- Slight improvements to connected textures for:
	Polished Andesite, Polished Diorite, Polished Granite, Lapis Block
- Removed connected textures for:
	Gold Block, Diamond Block, Emerald Block

v10
- Added textures for:
	Leather Armor Overlay 1/2 (removed), Leather Boots/Helmet/Leggings (filled),
	Leather Booths/Helmet/Leggings Overlay (removed), Iron Nugget (rotated),
	All Banner Patterns (patterns now show on items)
- Added GUI for:
	Brewing Stand (bubble color match blaze rod, bottles are clear),
	Inventory (effect boxes now have correct shadows)

v11
- Added textures for:
	Copper Ore (borders), Dirt Path Side (name change for "Grass Path Side"),
	Smoker Top (fixed a slight error), Amethyst Shard (intact),
	Empty Armor Boots/Helmet/Chestplate (they now match the actual models),
	Spyglass Scope (removed overlay), Nausea (less obstructive overlay),
	All Infested Blocks (custom, with custom models),
	Blaze (recolored the top and bottom of floating rods to match the rest),
	All Signs (cleaner front sides, easier to read)
- Changed textures for:
	Entity Shadow (back to original resolution, 30% transparent)
- Updated the pack version for 1.17.
- Shields are now correctly positioned on item frames.
- Shields are bigger on ground. (Scale x0.25 to x0.4)
- Shields are even lower while blocking.

v12
- Redid how the version names work. Changed "Version history.txt" to match the new flow.
- Added textures for:
	Accented Font (inserted icons for hunger/saturation), Music Disc 11 (fixed a pixel)
- Changed textures for:
	Emerald Ore (tweaked slightly)
- Added language files for English US/CA/AU/NZ/GB.
- All food items now show their hunger and saturation values next to their names.
- All enchantments are now colored differently depending on their purpose.
- Made the length of Bow Pull animation 0 and 0 the same for smoothness.
- Reverted the compatible minecraft version to 1.16.4 for QoL.

v13
- Added textures for:
	All_Pickaxe/Axe/Shovel/Hoe/Sword_2 (diminished version).
- Removed textures for:
	End Crystal
- All pickaxes, axes, shovels, hoes and swords now have a diminished texture when they go
below 10% durability.
- All effect names are now colored differently mostly matching their vanilla color.
- Added a Special Thanks part to "Features.txt"

v14
- Added textures for:
	Flint_and_Steel_2 (diminished version), Powder Snow (whiter)
- Changed textures for:
	Amethyst Shard (adapted to 20w46a), Icons (added the frozen hearts from 20w46a),
	Powder Snow Bucket (white, no longer dropping), All_Shovel_2 (less diminished)
- Flint and Steel now has a diminished texture when it goes below 10% durability.

v15
- Added textures for:
	TNT Top (slightly smoother), Respawn Anchor Top Off (smoother),
	All Fish Buckets (no water dripping), Shears_2 (diminished version)
- Changed textures for:
	All_Axe_2 (less diminished)
- Added connected textures for:
	Smooth Stone
- Shears now has a diminished texture when it goes below 10% durability.
- Changes to the pack name and "pack.mcmeta".

v16
- Added textures for:
	End Crystal (matches the darker bedrock), Mushroom_Stew_Eat, Beetroot_Soup_Eat,
	Suspicious_Stew_Eat, Rabbit_Stew_Eat, Brewing Stand (clear bottles),
	Recipe Book (crafting table and furnace are more block shaped),
	Recipe Button (matches the vanilla book texture, cleaner)
- Changed textures for:
	All_Sword_2 (less diminished)
- Removed textures for:
	TNT Top (apperantly it was the same as default, lol)
- Eating Mushroom Stew, Beetroot Soup, Suspicious Stew and Rabbit Stew no longer looks like
you are eating the bowl too.
- Last charging animation of the bow now appears when the bow is fully charged for consistency.
- Bow, Crossbow pulling animation slightly tweaked to be more streamlined. Bow pulling is
corrected to end exactly when the bow fully charges.
- Netherite Tools now appear diminished at 3% (60/2031) durability left.
- Diamond Tools now appear diminished at 4% (62/1561) durability left. 
- Golden Tools now appear diminished at 20% (6/31) durability left. 
NOTE: Stone and Wood Tools, Shears, Flint and Steel still appear diminished at 10% durability;
[Stone: 13/131, Wood: 5/59, Shears: 23/238, Flint and Steel: 6/64].

v17
- Added textures for:
	Trident_2 (diminished version), Observer Top/Sides/Front, All Color Bed Items,
	Campfire (animated), Soul Campfire (animated), Generic_Small (particle),
	Empty (particle), Drip_Hang/Fall/Land (smaller), Soul_1...10 (smaller),
	Axolotyl Bucket (no water dripping)
- Changed textures for:
	Salmon/Cod/Pufferfish/Tropical Fish Bucket (now also animated)
- Changed the pack name to be less confusing.
- White Ash, Ash, Warped Spores and Crimson Spores particles now use "generic_small.png" and
are smaller.
- Mycelium, Underwater and End Rod Glint particles now use "empty.png" and are removed.
- Soul, Drip Hang/Fall/Land particles now have smaller textures..
- Trident has a diminished texture when it goes below 10% (25/250) durability. (BROKEN IN 1.15+)
- The redstone output of Observers can be seen from all sides.
- All beds now match the old bed texture in inventory.

v17.1
- Added textures for:
	Wolf Collar (all white), Widgets (cleaner hotbar), Bee Hive Front 1/2/3/4,
	Bee Nest Front 1/2/3/4, Hopper_Bottom, Observer West/East/Bottom
- Changed textures for:
	Accented Font (inserted icons for armor), Axolotl Bucket (animated),
	Brewing Stand (reverted the bubbles), Observer Top
- Removed textures for:
	Observer Side
- Edited the language files for English US/CA/AU/NZ/GB.
- All helmets, chestplates, leggings, boots and horse armor now show their armor values next
to their names.
- Bee Hives and Bee Nests have different textures based on how full they are.
- Wolf collars have brighter colors.
- Hotbar is no longer dirty, matching the vanilla inventories in style.
- Bottom of hoppers now have an actual texture. Seriously, why wasn't this a thing.
- Redstone indicator on observers is now arrow shaped. Fixed the direction of the arrow mark
on the bottom of observers.

v17.2.1
- Added textures for:
	Cauldron_Side_Empty, Cauldron_Side_Water_1/2/3, Cauldron_Side_Lava, Deepslate Iron Ore,
	Deepslate Gold Ore, Deepslate Lapis Ore, Deepslate Redstone Ore, Deepslate Diamond Ore
- Changed textures for:
	Soul Campfire (slight fix), Coal Ore, Copper Ore, Emerald Ore, Iron Ore, Lapis Ore,
	Redstone Ore, Gold Ore, Spyglass Scope
- Contents of Cauldrons are now visible from its sides. [Only works in 1.17+ for now]
- Deepslate ores now have borders, matching 21w08b textures.
- Old bordered ores have been updated to match the 21w08b textures.
- Spy Glass Scope now has borders back, the middle part is still completely clear. This
also fixes it not working in newer 1.17 snapshots.

v17.2.2
- Added textures for:
	Totem of Undying (30% transparent), Rooted Dirt (pebbleless)
- Changed textures for:
	Icons, Coal Ore, Emerald Ore, Iron Ore, Lapis Ore, Redstone Ore, Gold Ore
- Removed textures for:
	Copper Ore, Deepstale Ores (since they keep changing I will remove them for now)
- Reverted to old boredered ore textures since it isn't time to fully switch to 1.17 yet.
- Edited the language files for English US/CA/AU/NZ/GB.
- Totem of Undying is now slightly transparent, making it less obstructive in offhand.
- Changed hardcore wither hearts to match the non-hardcore version.
- Glow Berries show its hunger and saturation values next to its name.

v17.3
- Added textures for:
	Debug_Stick, Map_Checkerboard, Painting Item, Chest Minecart Item, Chain Item,
	Birch Boat, Jungle Boat, Dark Oak Boat, Acacia Boat, Oak Boat, Rabbit Stew
	Infested Deepslate (model and texture), All Suspicious Stew, Trident Charge
- Suspicious Stews show their effects in their texture.
- All Boat items have matching colored paddles.
- Chest Minecart item no longer has the white part.
- Tridents have a slight charging animation in inventory. (BROKEN IN 1.15+)
- Infested Deepslate is distungishable, matching other infested items.
- Chain is longer in inventory.
- Rabbit Stew is cleaner, matching other stews.
- Debug Sticks have their own texture, which is a stick made of ruby. Yes, that ruby.
- Sides of maps are now half as wide and less obstructive while holding.

v18
- Changed textures for:
	All Pickaxe_2 (slight tweak)
- Changed textures for:
	Most Ores
- Bordered ore textures changed to 1.17 versions.
- Changed broken pickaxe textures slightly.
- Food and Armor values no longer change colors on enchanted items.
- Pack version changed to 1.17.

v18.1
- Added textures for:
	All Generic_Small Particles, All Waxed Copper Blocks/Slabs/Stairs,
	Powder Snow Cauldron Side 1/2/3, All Deepslate Ores (bordered)
- Deepslate Ores are bordered, matching other ores.
- All waxed copper blocks, slabs and stairs are distinguishable in inventory.
- Sides of Powder Snow Cauldrons has been fixed to show the content of the cauldron.
- Changed "generic_small" to "generic_0_small" for consistency.
- "Poof" particles when a mob dies are smaller.

v18.2
- Added textures for:
	Tinted Glass, Crossbow Arrow/Firework/Standby (for Multishot)
- Added connected textures for:
	Tinted Glass
- Changed textures for:
	Icons, Inventory, Enchanted Item Glint
- Connected textures for Tinted Glass now connect properly. Slightly adjusted its texture.
- Fixed missing hardcore freezing hearts textures.
- Added small status effect box textures from 1.18 snapshots. Slightly fixed its borders.
- Crossbows with multishot enchantment show 3 arrows or fireworks on them when loaded.
- Enchanted item glints are even less intensive.

v18.3
- Added textures for:
	Composter_Side_Empty/1/2/3/4/5/6/7/Ready, Turtle_Layer_1,
	PWP 1...6 for many items
- Removed textures for:
	Slimeball, Obsidian, Emerald Block
- Added a small Prior Work Penalty counter to: [Optifine]
	All Tools/Swords, Enchanted Book, Trident, Fishing Rod
- Contents of Composters are now visible from its sides.
- Removed the ropes on the sides of turtle helmet.
- Reverted Slimeball, Obsidian and Emerald Block changes.

v18.4
- Added textures for:
	Axolotl Bucket Brown/Cyan/Gold/Blue, PWP 1...6 for many more items
- Added a small Prior Work Penalty counter to: [Optifine]
	All Armor Pieces, Crossbow, Bow, Elytra, Shears, Flint&Steel
- Axolotls in buckets are colored matching the axolotls color. [Optifine]
- Fixed Crossbows with Multishot enchantment having no pull animation.
- Slightly tweaked the custom Bow pull animation timings.
- Reverted the Crossbow pull animation timings.

v19
- Updated the version to 1.18.

v19.1
- Added textures for:
	Tadpole Bucket
- Changed textures for:
	Oak/Birch/Dark Oak/Spruce/Jungle Boat
- Custom boat textures changed with 1.19 boat textures so oars are consistent and still
colored in previous versions.
- Tadpole Buckets now have blue colored water matching other buckets and is animated.
- Updated the version to 1.19.

v19.2
- Added textures for:
	Sculk Shrieker Top
- Changed textures for:
	Icons
- Removed textures for:
	Smoker Top
- Darkness effect is colored, matching other effects.
- Swift Sneak enchantment is colored, matching other enchantments.
- Removed souls from the top of Sculk Shriekers if it is not able to summon a Warden.
- Removed the Smoker fix since it's now fixed in 1.19.
- Fixed the 0.5 Armor icons glare, matching the 1.19 version.

v19.3
- Added textures for:
	Netherite Pickaxe (for Fortune and Silktouch)
- Removed textures for:
	Sponge
- "Large Smoke" particles of Blazes, Fire, Furnaces and Lava-Water contact is smaller.
- Pickaxes with Fortune and Silk Touch enchantments have green and cyan bits respectively to
more easily distinguish them.
- Removed the weird sponge texture.
- Got rid of some unnecessary assets and organized some files.
- Reverted version to 1.18. I don't even know why I updated it before 1.19 even came out.

v20
- Updated pack version to 1.19.

v20.1
- Changed textures for:
	Pumpkin Blur
- Compeltely removed Pumpkin overlay.
- Fixed diminished textures not working on pickaxes enchanted with Fortune or Silk Touch
enchantments.

v20.2
- The more subtle Enchantment Glint works on 1.19.4+. Left the old asset so it still works in
previous versions as well.
- New Create New World background is also pebbleless.

v21
- Added textures for:
	Empty Armor Leggings/Shield, Bamboo/Cherry/Mangrove Signs, Enchanted Golden Apple,
	Lever Base On/Off
- Removed textures for:
	Inventory, All Boats
- Added Emissive Textures for all ores (including nether)(requires Optifine).
- Enchanted Golden Apples now look like they are covered with diamonds.
- Empty Armor Leggings and Empty Shield are darker like previous versions and match the others.
- Base of levers now show their redstone status.
- Cleaned up Bamboo, Cherry and Mangrove signs a bit to match the other custom signs.
- Gotten rid of some old fixes/quality of life features that do not apply to newer versions.
These are the inventory gui, boats and Smoker Top.
- Removed the brighter lightmap for now. Gamma is an easy setting to tweak so this being built in
to the pack felt unnecessary.
- Updated pack version to 1.20-1.20.1

v21B [1.20.2 Compatible]
- Remade these assets according to the GUI folder changes:
	Container > Brewing Stand
	HUD > Crosshair Attack Indicator Full, All Hotbar
	HUD/Hearts > Withered Full/Half, Withered Hardcore Full/Half
	Icon > Ping 1/2
	Recipe Book > Button/highlighted, All Filter, All Furnace Filter
	Server List > Ping 1/2
- Removed these assets according to the GUI folder changes:
	icons, recipe_book, recipe_button, widgets
- Updated pack version to 1.20.2. Tweaked some GUI assets for compatibility.
- Reorganized "Features.txt" with some missing features.

v21.1
- Added textures for:
	Turtle Helmet Item
- Removed textures for:
	Enchantment Glint
- Changed textures for:
	Accented
- Added shaders for:
	Fog
- Fixed Suspicious Stew not showing their effects in their texture due to some 1.20.2 changes.
- Turtle Helmet item is the same length as other helmets.
- Added the new missing symbols to Accented.
- Removed the custom Enchantment Glint since it's now easily configurable in the settings.
!!Increased the visibility while submerged in water or lava by a magnitude of 2. I am not sure if I
will keep this since it's walking the line of being an X-Ray type feature. I decided to limit it to
only a magnitude of 2 to see how I feel about it, anything higher makes scanning lava pools in nether
for Netherite too easy for my liking. With Fabric (I haven't yet tested Optifine) installed, this
feature only works on particles and entities and nothing else.

v21.2
- Added textures for:
	Daylight Sensor Side 1...15, Ender Pearl 0...4
- Changed textures for:
	Accented
- Daylight Sensors show their redstone levels on their sides.
- Fixed a crash caused by a typo in Wooden Pickaxe custom textures. Oops.
- Updated Accented font with the 3 new symbols from the 1.20 update.
- Ender Pearls in inventory are animated while they are on cooldown.
- Username backgrounds on top of players are considerably more transparent.

v21.3
- Added textures for:
	Suspicious Sand 0...3, Suspicious Gravel 0...3
- Changed textures for:
	Powder Snow Block
- Added copper themed outlines to Suspicious Gravel & Sand.
- Added Emissive Textures for the new Suspicious Gravel & Sand outlines.
- Added freeze overlay themed outline to Powder Snow Block.
- Inventory and menu backgrounds are 20% more transparent.
- Converted the diminished Trident model file in to a CIT file so it now works in the newer
versions, but it requires Optifine or CIT Resewn.
- Fixed Daylight Detector item having a missing bottom texture.

v21.4
- Added textures for:
	Trident Loyality/Diminished, Trident Riptide/Diminished, Bubble Soul, Bubble Magma
- Changed textures for:
	Water 0/1, Hotbar, Offhand Left/Right, Rabbit Stew/Eat, Suspicious Stew/Eat,
	All Custom Suspicious Stew
- Added emissive textures for all ore items.
- Tip of tridents are colored cyan if they are enchanted with Riptide, and dark blue if they
are enchanted with Loyality.
- Bubble columns over soul sand and magma blocks are colored respectively.
- Effects gotten through beacons no longer emit particle effects around the player.
- Removed the modified bow pulling speed. The custom animation speed was the actual speed a
bow is being pulled and removed the false positives. This did mess with peoples muscle memory
though, so I decided to remove it anyways.
- Armor Trims summarize their droptables in their description.
- Changed a few effect colors to match the newer potion colors.
- Increased Waters additional transparency from 25% to 50%.
- Very minor tweaks to the Hotbar and Off Hand Left & Right textures.
- Added missing PWP indicators to Netherite Sword, Leggings, Sword and Diamond Helmet.
- Moved some stews one pixel higher for consistency.

v21.5
- Removed textures for:
	Wolf Collar, Crosshair Attack Indicator
- Changed textures for:
	Brewing Stand GUI
- Changed shaders for:
	"rendertype_gui.vsh" > Inventory background.
- PWP Indicators are disabled on armors with applied trims.
- Temporarily removed fog tweaks until Fabric warnings are handled.
- Updated version to 1.20.5-1.20.6.
- Wolf Collar and Crosshair Attack Indicator changes are removed.
- Brewing Stand GUI texture fixed to the new format.
- Inventory background is brighter, similar to the new menu backgrounds.

v22
- Added textures for:
	Waxed Chiseled Copper/Copper Bulb/Copper Door/Copper Grate/Copper Trapdoor
- Removed textures for:
	Blaze
- Updated version to 1.21.
- Added the waxed outline to the new copper items.
- Removed the custom Blaze texture.
- Added colors to the new Mace enchantments and status effects in the language files.
- Droptables of the new armor trims are added to their description in the language files.

v22.5
- Removed textures for:
	Brewing Stand (no longer necessary for the bottle change)
- Fixed following textures by updating to the new format of "assets/minecraft/items" folder:
	Waxed Copper Items, Bed Items, All Diminished Textures, PWP Indicators, Infested Stone Items,
	Suspicious Stew Effects, Axolotl Colors in Buckets
- Fixed the following textures by moving them to the new "gui/sprites/container/slot" folder:
	Empty Armor Slots, Empty Shield Slots, Empty Potion Slot
- Changed supported versions to never give the wrong version error again. The pack name will display the recommended version.
- Updated the recommended version to 1.21.5
- Fixed the Sweeping Edge enchantment color.
- Fixed empty Bee Hive and Bee Nest textures by updating to the new texture names of "beehive_empty" & "beenest_empty".
- PWP Indicators are now functional in vanilla. Currently missing all armor, shears, flint n steel and fishing rods.
- Emissive textures are now functional in vanilla.
- Visual Suspicious Stew effects are now functional in vanilla.
* Removed the legacy versions of most of these features so they will not be functional in versions before 1.21.5

v22.6
- Added textures for:
	PWP Overlay 1...6
- Removed textures for:
	Blaze
- Tweaked the emissive ore models to have only their borders glow. This does not apply to suspicious blocks or ancient debris.
- Removed emissive properties from Coal Ore and Deepslate Coal Ore.
- Revamped the PWP overlays, this should significantly increase compatibility. To see the anvil uses of a full durability item,
you now need to put it on an item frame and hold down the Sneak key.
- Fixed Leather Armor and Turtle Scute tweaks by moving the textures to the new format of "textures/entity/equipment/humanoid".
- Removed the Blaze tweaks, which was giving an error anyways.

v22.10
- Added textures for:
	Diminished Copper Pickaxe/Axe/Shovel/Hoe/Sword, Waxed Copper Lanterns/Chains/Bars, Custom Glowing Item Frame
- Removed textures for:
	Old Banner Pattern Items
- Updated mcmetadata to work with 1.21.9/1.21.10+
- Added diminished textures to Copper tools & Sword for when they drop below 10% durability.
- Added PWP Indicators for Wooden, Stone & Copper tools & swords.
- Added PWP Indicators for all armors. These won't work on armors with trims.
- PWP Indicators now work even if the item is damaged, as long as the diminished texture isn't shown.
- Added waxed borders for Copper Lantern, Chain & Bars in inventory.
- Custom Glowing Item Frame texture. The middle is now white and the frame is made of Dark Oak Planks.
- Tweaked the models for Vault & Ominous Vault to always show their colored version from far away. I will give them partial emissive
textures when I'm not lazy.
- Removed the visual banner patterns since it has been implemented in vanilla.
- The armor values of Copper Armor pieces and the Copper Horse Armor are visible in their names.
- Fixed Diamond Pickaxe having a missing texture when enchanted through an anvil.
- Fixed Diamond Sword showing its diminished texture too early.
- Fixed Armor Trim droprates to show properly in their names and removed from armor descriptions after being applied.
- Fixed Leather Overlay showing on leggings by updating to the new "humanoid_leggings" folder.
- Updated "rendertype_text_see_through.fsh" to new format. Updated "rendertype_gui.vsh" to new format and renamed it to "gui.vsh".
- Fixed Custom Suspicious Stew particles.

v22.11
- Updated to work with 1.21.11+
- Removed the armor values from the names of Horse Armor, since the text length was getting too long with the new Netherite variant.
- Fixed Daylight Detectors in inventory using the custom template. Now they use the vanilla one and render properly.